Game Design

Wren Huntington

Graduation

2025

Skills
  • 3D Art
  • Environment Art
  • Game Design
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Furnace Menace Grenade Launcher

Furnace Menace Grenade Launcher

This grenade launcher was an optimized game ready asset I created based on concept art from Far Cry 6. My main goal for the project was the incorporation of 'floater' geometry that was used to create extra detail without modeling it. It was a new technique for me and I was really happy how it turned out! This project was created using Maya, ZBrush, Substance Painter, photoshop, and Unreal Engine.

Doom Grenade

Doom Grenade

This was a grenade I created from my own design inspired by the weapons and designs of Doom: The Dark Ages. My goal for this project was to create a weapon asset that looked like it could come straight from the game that would fit the design aesthetics of The Doom Marine and his arsenal of the more recent games. This game ready asset was created using Maya, ZBrush, Substance Painter, Photoshop, and Unreal Engine 5.

Fantasy Guitar

Fantasy Guitar

This fantasy guitar was a game ready asset I created inspired by concept art for the game Fable Legends. My goal was to create a tool/weapon for a specific character with a very complex and detailed design. It was made using Maya, ZBrush, Substance Painter, Photoshop, and Unreal Engine.

50s Diner Environment Diorama

50s Diner Environment Diorama

This diorama was my first project utilizing a modular kit and was inspired by concept art by Yannan Shi on Artstation. I used almost sticker like decals to add more detail to the piece and I was really happy with how I did. This diorama was created using Maya, Substance Painter, Photoshop and Unreal Engine.