
Heroes & Villains: A Surrealist Game
Heroes & Villains: A Surrealist Game

The objective of the project was to design and produce a set of 12 double-sided cards whose content came from playing a surrealist game based on a contemporary or historical hero/villain. I selected Sherlock Holmes. The project presented me with the challenge of maintaining a steady design system while introducing individuality in each of the cards. Another aspect of the project was how to visualize something as ethereal as someone’s philosophy. These cards opened up my mind to the world of abstraction and analogy in ways I had never considered before.





