Entertainment Arts

Colin LaBeau

Graduation

2026

Skills
  • Concept Art
  • Game Artist/Design/Development
  • Visual Development Illustration
Employment Badge

STAR CULT – Concordian Starfighter.

STAR CULT – Concordian Starfighter.

Developed to define the Concordian faction’s design language: merging streamlined aerospace forms with a vivid, high-contrast palette that emphasizes visibility, precision, and identity on the battlefield. Rendered in Adobe Photoshop, touched up in Procreate, and modeled in Maya. Concept design for a Starfighter from my ongoing STAR CULT universe. This ship features a bold yellow and blue color scheme designed to blend into the bright skies during atmospheric combat. Equipped with four armor-piercing cannons, these agile fighters are built for high-speed assaults and coordinated strikes, they never fly alone, always moving in tight formations as they dive into the darkness of battle.

STAR CULT Palanquin Battleship Concept

STAR CULT Palanquin Battleship Concept

This portfolio includes a large-scale battle scene depicting a fierce confrontation between the Star Cult and the heroic Concordian Defense Group, along with pages highlighting the ship’s design process, silhouette exploration, and interior studies. Rendered in: Adobe Photoshop Touched Up In: Procreate Modeled In: Maya The Palanquin is a capital-class battleship designed for my ongoing STAR CULT universe. Its primary role in the war is to serve as a sacred cradle for the machines worshiped by the Cult, looming mechanical idols that guide their fleets. To protect these revered constructs, the Palanquin is outfitted with multiple rows of heavy cannons and carries an entire wing of mass-produced starfighters, ready to overwhelm enemy forces through sheer numbers.

Sunfall Sidearm - Gun Concept Art

Sunfall Sidearm - Gun Concept Art

Sketched in procreate, rendered in Photoshop. The Sunfall Sidearm "A captive sunrise, focused to a single point. It does not burn wildly. It descends—clean, deliberate, final."

Central Wonders - Concept art for 4th Space Tech ARG

Central Wonders - Concept art for 4th Space Tech ARG

With the team I worked as the Concept lead for the project creating the look for the train cars and the advertisement design for the live event. Rendered in: Adobe Photoshop and Procreate. Developed in Unity. "In collaboration with Michigan Central Art, Game Designers teamed up with @4thspace.tech to bring a little extra magic to @MichiganCentralDetroit this season.⁠ Led by 2025 Newlab Creative Cohort member, John Wolff of 4thSpace, the team created an Augmented Reality app that launches a 3D virtual train circling Michigan Central Station, each train car celebrating a different piece of Detroit’s history. The app is available on all major app stores. So the next time you’re visiting The Station, pull out your phone scan the QR code and watch #Detroit roll by in a whole new way.⁠"