Animation

Enzo Valdes Cornell

Graduation

2026

Skills
  • 3D Art
  • 3D Modeling
  • Animation
Employment Badge

Nightshift

When Dave the janitor clocks in for the night shift, his monotonous night is upturned as he faces an otherworldly presence. Modeling done in Zbrush and Maya, Animation, Lighting, and rendering done in Maya using Arnold, Compositing done in Aftereffects, and Sound Design done in Premiere Pro. Sounds from Freesound.org

Demo Reel 2026

Demo Reel 2026

Reel Breakdown ● 00:05 ○ “Bad Luck” Lipsync ■ Modelling, Texturing, Rigging, Lighting, Animation, Compositing ● 00:09 ○ Night Shift ■ Modelling, Texturing, Rigging, Lighting, Animation, Compositing ●00:13 ○ Sci-Fi Lighthouse ■ Modelling, Texturing, Lighting, Animation, Compositing ● 00:17 ○ Celestial Art Visual Poem - Motion Graphic ■ Illustration, Animation, Compositing ● 00:21 ○ Tizona Showcase ■ Modelling, Texturing, Lighting, Animation, Compositing ● 00:25 ○ KEEPER ■ Modelling, Texturing (Environment) ● 00:29 ○ Dave Opens A Door ■ Modelling, Rigging, Animation ● 00:34 ○ Sandbag Soldier ■ Texturing, Lighting, Animation, Compositing ● 00:39 ○ Night Shift (Pt. 2) ■ Modelling, Texturing, Rigging, Lighting, Animation, Compositing ● 00:45 ○ The Refugee - Motion Graphic ■ Illustration, Animation, Compositing ● 00:49 ○ Omega Seamaster Showcase ■ Modelling, Texturing, Lighting, Animation, Compositing ● 0:55 “Bad Luck” Lipsync (Pt. 2) ■ Modelling, Texturing, Rigging, Lighting, Animation, Compositing

Prop Models

Various Prop Models Omega Seamaster Professional Space Racer Helmet Tizona Sword Modeled in Maya, textured in Substance Painter and Photoshop, rendered with Arnold in Maya, and composited in Photoshop.

Innsman Character

Innsman Character

This is the Innsman, a terrifying fish-like man who stalks the foggy streets of 1920's New England. Blocked out in Maya, details sculpted in Zbrush, retopologized in Maya, textured with Substance Painter. Rigged in Maya, rendered in Maya using Arnold. Lip Sync animation set to "The Lighthouse" 2019.

Stellar Cruiseship Environment

Stellar Cruiseship Environment

Isolated in a distant corner of space, a derelict stellar cruise ship lies abandoned after disaster struck. However, strange technological mishaps create a holographic mirage of the ship from it's height, in years past. This environment was created as an exploration for a story of mine. A Titanic-like cruise ship meant for the stars harbors a malevolent A.I. which has trapped the long dead passengers in an eternal holographic existence. The environment was modeled, lit, and textured in Maya, and composited in Premiere and After Effects.

Exploratory Android

Exploratory Android

This is a model of an exploratory android for the New Horizons Exploratory Group, (N.H.E.G.). This robot is deployed to new planets, and explores treacherous landscapes and environments, in order to determine the habitability of a new region. Modelled in Maya, textured in Substance Painter, and rendered in Maya.