
High Poly Sculpt - Character Bust
High Poly Sculpt - Character Bust

High poly sculpt of a concept created by Augustin Marceillac. This project was focused on learning hard surface sculpting in Zbrush.



High poly sculpt of a concept created by Augustin Marceillac. This project was focused on learning hard surface sculpting in Zbrush.
Full body character based entirely on my own design. This project was focused on exploring hair and cloth sculpting in Zbrush.
First full body character, based on the character Riven from League of Legends in her skin Spirit Blossom created by Rheekyo Lee. This project was focused on learning the art style of the characters in the game Valorant by Riot Games.
Character bust based on a design by Galpalaven. This project was focused on learning to sculpt expression.
First creature sculpt, based on a concept by Goma Lee. This project was focused on learning Zbrush and finding what I want to do in the games industry.