Graduation

2024

Skills
  • 3D Character Art
  • Game Artist/Design/Development
  • 3D Modeling
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The Bug Knight

The Bug Knight

Here he is in all of his glory, the Bug Knight! This is a stylized character made for our game, Happy\'s Haunted House, which was uniquely in black and white. I designed, modeled, rigged, and animated him myself. I had so much fun working on this project and making a character I can truly call my own in every aspect. I really enjoyed the challenges and learned so much in the process.

John Hurt Expression Bust Study

John Hurt Expression Bust Study

This was a study based off of a photograph of John Hurt. I really enjoyed exploring his expression and wrinkles. I added his mustache and eyebrows using the Fibermesh in Zbrush because he honestly looked rather creepy without any hair.

Crispy Fly!

Crispy Fly!

Here he is! Crispy Fly! I really enjoyed making this little guy. I even 3d printed him when I was done! I fell in love with this concept when I first saw it and knew I had to model it. Anyways, enjoy! Original Concept by Kejun Wang:

Alien Bust

Alien Bust

My little gooey guy. I love how he turned out! This is a character sculpt I completed for class. He was super fun to sculpt and texturing it was also a blast! The original concept was made by Bo Moore.

Absurdness Bust

Absurdness Bust

This is a creature bust I did of Yin Zhe\'s Absurdness. I thought he was just a fun little guy and I was excited to sculpt it.

Warframe Bow

Warframe Bow

This is a bow I made last year. I learned a lot throughout this whole process as it was my first time retopping and starting the process in Zbrush.