Communication Design

Christine Peruski

Graduation

2024

Skills
  • Motion design
  • Editing
  • Communication Design
Employment Badge

Thanos Card Series

Thanos Card Series

The task was to design a series of 12 cards featuring a hero or villain of your choosing and represent aspects of that individual through abstract concepts. I chose the character Thanos from the Marvel Cinematic Universe. The project objectives included conducting research, connecting with pop culture, and managing a design system. The comic world is vast, so I spoke with some comic fans to answer questions and narrow my search. Exploring all aspects of this character was difficult because the character isn\'t fully explored in the movies, so I made compromises and included information from the comics and stretched some definitions. My design system was based loosely on the art deco look of the character\'s armor as well as the character\'s ideals of balance, which informed my decision to split the cards between purple and yellow. With this project, I found that I can overwhelm my creative space with too much content, and I have learned that less is more. Creating more isn\'t necessarily bad as you will find yourself with more choices and whittle them down to the best options.

The Kickstand

The Kickstand

The task was to create a store theme and branding system for a branch of the non-profit organization 826 National in Madison, Wisconsin. The theme should be playful, silly in a sophisticated way, and contextual to the city’s mythology. Branding elements include a logo system, products with packaging, store front, stationery, and web elements. My store combined the biking culture of Madison with the rougher nature of the rural community just outside of the city which can be at odds with the city population. The city of Madison was assigned to three students. We were required to research the city and present our findings together. However, the design process separated and became an individual process resulting in different store themes. Using some bike parts, small wheel tread and paint, I created textures that became the basis of the brand, rough and natural. This also spoke to the material choices for packaging, as plain cardboard has a natural look that also speaks to the rough and tumble style of the target audience while also being cheap to produce and easy to recycle.

Radio Then & Now

Radio Then & Now

The goal was to create two posters that compliment and interact with each other. The posters needed content that attracted attention at a distance, but also rewarded a viewer for taking a closer look. I explored radio shows of the past and podcasting of the present. I utilized both type and image to represent sound waves to tie the posters together, making them a set. During this project, I contracted COVID-19 and was unable to work for a week and quarantined for an additional week. Without the usual classroom critique and creative atmosphere I was creatively blocked. I learned from this experience how valuable a creative atmosphere can be, even if only communicating through video conference. It is best not to create in a vacuum. Because of this project, I have become better at communicating and collaborating with my peers.

Image & Type

Image & Type

The task was to explore an object visually through photography using variable angles and distances. Choose the 20 best and use intuitive combinations of image and type that explore the connotative and denotative meanings of the words and object. I chose my Blue Yeti microphone that I use primarily for podcasting. I explored concepts of communication, expressions from popular culture, my personal podcasting experience, and the personifications that could be derived from the microphone. As this was my first project using the iteration process, I was unfamiliar with how the steps related to the final goal.

Pablo Ferro Motion Posters

Pablo Ferro Motion Posters

The task was to choose a designer and research, outline, write, design, and produce a piece of design using print, motion, or interaction/experience to educate audiences on the chosen designer. The final solution must reflect the values and philosophy of the designer and the context that informed their work, and make it relevant for today’s audience. Pablo Ferro was well known for his quick editing and multiscreen technique. To properly capture those skills, it was important that I display his works in motion. At first, I envisioned a paper animation walkthrough of Ferro’s works displayed on paper screens. This style was meant to embrace the hand-crafting used so expertly by Ferro. After a while, it was clear that this method was not coming together and I then switched to a much more polished approach of motion posters. This project taught me that it is important not to get stuck in a design that isn’t working. When it became clear that my first design was not coming together like I hoped, I had no issue switching to a design that would better convey the message.

Sweet Dreams Lyric Video

Sweet Dreams Lyric Video

For this project, we used the lyrics to a song of our choice and created a short motion sequence. We were to use limited color, animated typography, and treated images or footage. Consideration had to be given to how to use design and motion to add to the existing narrative of the song. I chose the song Sweet Dreams by the Eurythmics. I researched the early 80s and the design trends that existed at the time, as well as the history of the song. I decided to use the neon, vapor wave aesthetic associated with that time period to reflect the electronic style of the song, and a dark background to emphasize the dark nature of the lyrics.